Some of my best memories are on public transit — the kind of small, shared moments that happen when you're packed into a train car with strangers. A laugh at something on someone's phone screen. The particular quiet of a late-night ride home.
I think about the Spirited Away train scene a lot — how much feeling gets packed into something as simple as a train moving through water, no dialogue at all. And I think about something smaller and stranger: every train line in Japan has its own unique departure jingle. A few notes, gone in seconds, easy to miss entirely. But they're there — someone decided that even the sound of a train leaving deserved a little bit of care.
That's the thing I wanted this portfolio to hold onto. Not the big sweeping metaphor, but the small delightful detail that didn't have to be there — the stamp that lands exactly where you click, the cursor that changes when you're near the ticket, the little "no" shake if you press somewhere you shouldn't. None of it is necessary. All of it is the point.
I've also always wanted to make games — something about Gorogoa stuck with me, the way it tells a whole story through interaction instead of explaining itself. I wanted this site to work a little like that too: less "here's my portfolio," more "here, try this."